



Having said that, readily available minimum Android phone requirements for such games are practically non-existent, so it’s a question of suck it and see, if you will. Quake II for example, was released in 1997 which coincided with the release of the Intel Pentium II processor and so, 20 years later it’s not unreasonable to expect a modern device to be able to run Quake II with ease. A few years ago the very idea of playing your favourite PC games on your mobile phone would have been unthinkable, but not today with so many devices being dual, quad and octa-core.
